// Gunfire combat model chart // Format // // 9mm ammo 9mm head "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 20 incapacitated 21 60 dead 61 100 "standard armor" "no effect" 1 5 stunned 6 25 dazed 0 0 wounded 26 40 incapacitated 41 70 dead 71 100 "heavy armor" "no effect" 1 5 stunned 6 75 dazed 0 0 wounded 76 80 incapacitated 81 90 dead 91 100 chest "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 60 incapacitated 61 80 dead 81 100 "standard armor" "no effect" 1 95 stunned 96 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 abdomen "light armor" "no effect" 1 2 stunned 3 10 dazed 0 0 wounded 11 70 incapacitated 71 98 dead 99 100 "standard armor" "no effect" 1 90 stunned 91 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 95 stunned 96 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 legs "light armor" "no effect" 1 2 stunned 3 20 dazed 0 0 wounded 21 96 incapacitated 97 98 dead 99 100 "standard armor" "no effect" 1 2 stunned 3 20 dazed 0 0 wounded 21 96 incapacitated 97 98 dead 99 100 "heavy armor" "no effect" 1 2 stunned 3 20 dazed 0 0 wounded 21 96 incapacitated 97 98 dead 99 100 arms "light armor" "no effect" 1 3 stunned 4 25 dazed 0 0 wounded 26 100 incapacitated 0 0 dead 0 0 "standard armor" "no effect" 1 3 stunned 4 25 dazed 0 0 wounded 26 100 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 3 stunned 4 25 dazed 0 0 wounded 26 100 incapacitated 0 0 dead 0 0 // 0.40 ammo 0.40 head "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 15 incapacitated 16 40 dead 41 100 "standard armor" "no effect" 1 5 stunned 6 40 dazed 0 0 wounded 41 70 incapacitated 71 90 dead 91 100 "heavy armor" "no effect" 1 5 stunned 6 80 dazed 0 0 wounded 81 90 incapacitated 91 95 dead 96 100 chest "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 35 incapacitated 36 80 dead 81 100 "standard armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 abdomen "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 65 incapacitated 66 98 dead 99 100 "standard armor" "no effect" 1 95 stunned 96 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 legs "light armor" "no effect" 1 2 stunned 3 8 dazed 0 0 wounded 9 95 incapacitated 96 98 dead 99 100 "standard armor" "no effect" 1 2 stunned 3 8 dazed 0 0 wounded 9 95 incapacitated 96 98 dead 99 100 "heavy armor" "no effect" 1 2 stunned 3 8 dazed 0 0 wounded 9 95 incapacitated 96 98 dead 99 100 arms "light armor" "no effect" 1 3 stunned 4 10 dazed 0 0 wounded 11 100 incapacitated 0 0 dead 0 0 "standard armor" "no effect" 1 3 stunned 4 10 dazed 0 0 wounded 11 100 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 3 stunned 4 10 dazed 0 0 wounded 11 100 incapacitated 0 0 dead 0 0 // 0.45 ammo 0.45 head "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 10 incapacitated 11 40 dead 41 100 "standard armor" "no effect" 1 5 stunned 6 45 dazed 0 0 wounded 46 70 incapacitated 71 90 dead 91 100 "heavy armor" "no effect" 1 5 stunned 6 85 dazed 0 0 wounded 86 90 incapacitated 91 95 dead 96 100 chest "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 40 incapacitated 41 80 dead 81 100 "standard armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 abdomen "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 70 incapacitated 71 98 dead 99 100 "standard armor" "no effect" 1 95 stunned 96 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 legs "light armor" "no effect" 1 2 stunned 3 10 dazed 0 0 wounded 11 95 incapacitated 96 98 dead 99 100 "standard armor" "no effect" 1 2 stunned 3 10 dazed 0 0 wounded 11 95 incapacitated 96 98 dead 99 100 "heavy armor" "no effect" 1 2 stunned 3 10 dazed 0 0 wounded 11 95 incapacitated 96 98 dead 99 100 arms "light armor" "no effect" 1 3 stunned 4 15 dazed 0 0 wounded 16 100 incapacitated 0 0 dead 0 0 "standard armor" "no effect" 1 3 stunned 4 15 dazed 0 0 wounded 16 100 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 3 stunned 4 15 dazed 0 0 wounded 16 100 incapacitated 0 0 dead 0 0 // 5.56 ammo 5.56 head "light armor" "no effect" 0 0 stunned 0 0 dazed 0 0 wounded 1 5 incapacitated 6 15 dead 16 100 "standard armor" "no effect" 0 0 stunned 1 5 dazed 0 0 wounded 6 10 incapacitated 11 25 dead 26 100 "heavy armor" "no effect" 0 0 stunned 1 5 dazed 0 0 wounded 6 15 incapacitated 16 35 dead 36 100 chest "light armor" "no effect" 0 0 stunned 1 2 dazed 0 0 wounded 3 30 incapacitated 31 80 dead 81 100 "standard armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 30 incapacitated 31 85 dead 86 100 "heavy armor" "no effect" 1 25 stunned 26 90 dazed 0 0 wounded 91 95 incapacitated 96 97 dead 98 100 abdomen "light armor" "no effect" 0 0 stunned 1 2 dazed 0 0 wounded 3 60 incapacitated 61 90 dead 91 100 "standard armor" "no effect" 1 2 stunned 3 4 dazed 0 0 wounded 5 60 incapacitated 61 95 dead 96 100 "heavy armor" "no effect" 1 25 stunned 26 95 dazed 0 0 wounded 96 100 incapacitated 0 0 dead 0 0 legs "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 95 incapacitated 96 98 dead 99 100 "standard armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 95 incapacitated 96 98 dead 99 100 "heavy armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 95 incapacitated 96 98 dead 99 100 arms "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 100 incapacitated 0 0 dead 0 0 "standard armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 100 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 100 incapacitated 0 0 dead 0 0 // 7.62 soviet ammo 7.62sov head "light armor" "no effect" 0 0 stunned 0 0 dazed 0 0 wounded 1 5 incapacitated 6 15 dead 16 100 "standard armor" "no effect" 0 0 stunned 1 5 dazed 0 0 wounded 6 10 incapacitated 11 25 dead 26 100 "heavy armor" "no effect" 0 0 stunned 1 5 dazed 0 0 wounded 6 15 incapacitated 16 35 dead 36 100 chest "light armor" "no effect" 0 0 stunned 1 2 dazed 0 0 wounded 3 30 incapacitated 31 80 dead 81 100 "standard armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 30 incapacitated 31 85 dead 86 100 "heavy armor" "no effect" 1 25 stunned 26 90 dazed 0 0 wounded 91 95 incapacitated 96 97 dead 98 100 abdomen "light armor" "no effect" 0 0 stunned 1 2 dazed 0 0 wounded 3 60 incapacitated 61 90 dead 91 100 "standard armor" "no effect" 1 2 stunned 3 4 dazed 0 0 wounded 5 60 incapacitated 61 95 dead 96 100 "heavy armor" "no effect" 1 25 stunned 26 95 dazed 0 0 wounded 96 100 incapacitated 0 0 dead 0 0 legs "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 95 incapacitated 96 98 dead 99 100 "standard armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 95 incapacitated 96 98 dead 99 100 "heavy armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 95 incapacitated 96 98 dead 99 100 arms "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 100 incapacitated 0 0 dead 0 0 "standard armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 100 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 100 incapacitated 0 0 dead 0 0 // shotgun ammo shotgun head "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 20 incapacitated 21 60 dead 61 100 "standard armor" "no effect" 1 5 stunned 6 45 dazed 0 0 wounded 46 80 incapacitated 81 90 dead 91 100 "heavy armor" "no effect" 1 5 stunned 6 94 dazed 0 0 wounded 95 96 incapacitated 97 98 dead 99 100 chest "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 60 incapacitated 61 80 dead 81 100 "standard armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 abdomen "light armor" "no effect" 1 2 stunned 3 5 dazed 0 0 wounded 6 70 incapacitated 71 98 dead 99 100 "standard armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 98 stunned 99 100 dazed 0 0 wounded 0 0 incapacitated 0 0 dead 0 0 legs "light armor" "no effect" 1 2 stunned 3 25 dazed 0 0 wounded 26 96 incapacitated 97 98 dead 99 100 "standard armor" "no effect" 1 2 stunned 3 25 dazed 0 0 wounded 26 96 incapacitated 97 98 dead 99 100 "heavy armor" "no effect" 1 2 stunned 3 25 dazed 0 0 wounded 26 96 incapacitated 97 98 dead 99 100 arms "light armor" "no effect" 1 3 stunned 4 35 dazed 0 0 wounded 36 100 incapacitated 0 0 dead 0 0 "standard armor" "no effect" 1 3 stunned 4 35 dazed 0 0 wounded 36 100 incapacitated 0 0 dead 0 0 "heavy armor" "no effect" 1 3 stunned 4 35 dazed 0 0 wounded 36 100 incapacitated 0 0 dead 0 0 // Damage for non human actors 9mm 1 0.40 2 0.45 2 5.56 3 7.62sov 4 shotgun 2 // Shotgun distance chart NOTE: distance is in cm squared. 6 // Number of distance ranges 0 10000 10001 20000 20001 30000 30001 40000 40001 50000 50001 60000